OOP Case Let's assume we have a class named Fruit. A Fruit can have properties like name, color, weight, etc. We can define variables like $name, $color, and $weight to hold the values of these properties. When the individual objects (apple, banana, etc.) are created, they inherit all the properties and behaviors from the class, but each object will have different values for the properties.

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OOP stands for Object-Oriented Programming. Procedural programming is about writing procedures or functions that perform operations on the data, while object-oriented programming is about creating objects that contain both data and functions.
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